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All posts in Game Development

SpriteKit Basics: Putting It All Together

What You’ll Be Creating In this post we’ll build a simple game from scratch. Along the way, we’ll touch on some of the most important aspects of the SpriteKit library. This post builds on what we’ve learned earlier in the SpriteKit Basics series. If you want to refresh your SpriteKit . . . Read more

Creating a Hexagonal Minesweeper

What You’ll Be Creating In this tutorial, I will try to introduce the interesting world of hexagonal tile-based games using the easiest of approaches. You will learn how to convert a two-dimensional array data to a corresponding hexagonal level layout on screen and vice versa. Using the information gained, we . . . Read more