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Rigging of Hulk: Part 7

Preview 1. Linking Head Control Step 1 Open Maya. Open the file which was saved in the last part of the tutorial.  Open Maya Step 2 Select Head_Control01 followed by Head_jnt01 and then go to Constrain > Orient constraint command. Head_Control01 Step 3 Select Head_Control01 followed by Back_Control01 and then press P . . . Read more