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Creating a Magnum Mecha Character in Maya: Part 2

Final product image
What You’ll Be Creating

1. Creating Layers

Step 1

Open
Maya. Open the file which was saved in the last part of the tutorial.

Open Maya
Open Maya

Step 2

Create
a polygon sphere on the perspective grid as shown in the following image.

Create a polygon sphere
Create a polygon sphere

Step 3

With
the sphere selected, move and place it around the pelvis area according to the
reference images.  

place the sphere
Place the sphere

Step 4

With
the sphere selected, set the values of Subdivisions
Axis
to 8 and Subdivisions Height to
6
.

Set the values
Set the values 
Set the values
Set the values 

Step 5

Select
and delete the half part of the mesh as shown in the following image.

Select and delete the half part of the mesh
Select and delete the half part of the mesh

Step 6

With
the other part of the mesh selected, go to Edit
> Duplicate Special and
click on the option box. 

Edit  Duplicate Special
Edit > Duplicate Special

Step 7

In
the Duplicate Special Options window, turn on Instance radio button and set the Scale X value to -1. Click on Duplicate Special button to apply the command.

Duplicate Special Options
Duplicate Special Options

Step 8

With
both parts selected, go to Show >
Isolate Select > View Selected and turn on its option
box. Alternatively, you can press Ctrl-1
button on the key board to isolate the selected object as shown in the
following image. 

Show  Isolate Select  View Selected
Show > Isolate Select > View Selected

Step 9

Select
and delete the indicated edges from the bottom of the mesh as shown in the
following image.

Select and delete the indicated edges
Select and delete the indicated edges

Step 10

Jump
in the vertex selection mode and edit the pelvis mesh shape according to the reference
images shown in front and side views.

Jump in the vertex selection mode
Jump in the vertex selection mode
Jump in the vertex selection mode
Jump in the vertex selection mode

Step 11

To
add more details to the mesh, select the six indicated faces of the pelvis mesh
as shown in the following image.

Select the six indicated faces
Select the six indicated faces

Step 12

With
the faces selected, go to Edit Mesh >
Extrude
command or press Ctrl-E
key to extrude the faces.

Edit Mesh  Extrude
Edit Mesh > Extrude

Step 13

After
applying extrude command, scale down the faces a little bit as shown in the
following image. 

Scale down the faces
Scale down the faces

Step 14

Select
and delete the extruded faces. Edit the vertices to rearrange the shape as
shown in the following image.

Select and delete the extruded faces
Select and delete the extruded faces

Step 15

Jump
in the front and side views and edit the vertices according to the image
references.

Jump in the front and side views
Jump in the front and side views

Step 16

Insert
one edge loop in the front view as shown in the following image.

Insert one edge loop
Insert one edge loop

Step 17

Jump
in the perspective view and insert two edges as shown in the following image.

Jump in the perspective view
Jump in the perspective view

Step 18

With
the border edges selected, edit the shape of the pelvis to make it round as
shown in the following image.

With the border edges selected
With the border edges selected

Step 19

With
the border edge loop selected, extrude and scale down it a little bit to get
some thickness.

With the border edge loop selected
With the border edge loop selected

Step 20

Insert
some edge loops around the corners to get hard surface mesh.

Insert some edge loops
Insert some edge loops

Step 21

With
both pelvis meshes selected, go to Mesh
>
Combine command to attach
both meshes together.

Mesh  Combine command
Mesh > Combine command

Step 22

With
the center vertices selected, go to Edit
Mesh >
Merge command to merge
the selected vertices together.

Edit Mesh  Merge command
Edit Mesh > Merge command

Step 23

With
top border edge loop selected, extrude and scale down it to create some
thickness as shown in the following image.

With top border edge loop selected
With top border edge loop selected

Step 24

Insert
several edge loops around the corner for creating hard surface mesh as shown in the
following image.

Insert several edge loops around the corner
Insert several edge loops around the corner

Step 25

Select the knee ball meshes as shown in the following image.

Select the knee ball meshes
Select the knee ball meshes

Step 26

With
both ball meshes selected, go to Edit
> Duplicate command or press Ctrl-D key to make a duplicate copy the
selected object.

Edit  Duplicate command
Edit > Duplicate command

Step 27

With
the ball meshes selected, move and place them around the pelvis according to
the reference images. 

With the ball meshes selected
With the ball meshes selected

Step 28

In
this way, the left side’s leg modeling is done. It’s time to create the copy of
it for the right side.

In this way the left sides leg modeling is done
In this way, the left side’s leg modeling is done

Step 29

With
all left leg parts selected, go to Edit
>
Group command or press Ctrl-G key button to make a group of
the selected objects.

Edit  Group command
Edit > Group command

Step 30

Rename
the group as Left_Leg_Group as shown
in the following image. 

Left_Leg_Group
Left_Leg_Group

Step 31

With
the Left_Leg_Group selected, go to Edit > Duplicate Special and click
on its option box. 

Edit  Duplicate Special
Edit > Duplicate Special

Step 32

In
the Duplicate Special Options window, turn on Instance radio button and keep the value of Scale X to -1 and then
click on Duplicate Special button to
apply the command.

Duplicate Special Options
Duplicate Special Options

Step 33

Rename
the duplicate right side’s leg group as Right_Leg_Group.

Right_Leg_Group
Right_Leg_Group

2. Creating Leg Cover

Step 1

Create
a Cylinder polygon mesh and set the Subdivisions Axis value to 12.

Create a Cylinder polygon
Create a Cylinder polygon

Step 2

Place
the cylinder around the left leg as shown in the following image.

Place the cylinder around the left leg
Place the cylinder around the left leg

Step 3

With
the cylinder mesh selected, press Ctrl-1 key on the keyboard to isolate the
selected mesh. Select the top and bottom faces of the isolated cylinder mesh
and delete them. 

Press Ctrl1 key
Press Ctrl+1 key

Step 4

In
the front view, edit the vertices of the mesh as shown in the following image. 

Edit the vertices of the mesh
Edit the vertices of the mesh

Step 5

In
the perspective view, edit the vertices of the mesh as shown in the following
image. 

Edit the vertices of the mesh
Edit the vertices of the mesh

Step 6

To
add more details, insert three edge loops by using Insert Edge Loop tool
as shown in the following image.

Insert Edge Loop tool
Insert Edge Loop tool

Step 7

In
the front view, edit the vertices according to the reference image.

Edit the vertices
Edit the vertices 

Step 8

Extrude
the border edges for thickness as shown in the following image.

Extrude the border edges
Extrude the border edges

Step 9

Following
the previous steps, insert edge loops at the corners for hard surface modeling
as shown in the following image.

Following the previous steps
Following the previous steps

Step 10

In
this way, the modeling of both legs has been completed.

In this way the modeling of both legs has been completed
In this way, the modeling of both legs has been completed

3. Creating Abdominal

Step 1

Create
a polygon sphere with Subdivisions Axis as
32
and Subdivisions Height as
18
.

Create a polygon sphere
Create a polygon sphere

Step 2

Move
and place the sphere inside the pelvis model as shown in the following image.

Move and place the sphere inside the pelvis
Move and place the sphere inside the pelvis

Step 3

With
the help of Insert Edge Loop tool, insert two edge loops in the middle
of the sphere.

With the help of Insert Edge Loop tool
With the help of Insert Edge Loop tool

Step 4

With
the indicated face loop selected, extrude it a little bit inside as shown in
the following image. 

Extrude the faces
Extrude the faces

Step 5

In
this way, the robot’s abdominal part has been completed.

Abdominal part is done
Abdominal part is done

4. Creating Lower Torso

Step 1

Create
a pipe primitive on the grid as shown in the following image.

Create a pipe primitive
Create a pipe primitive 

Step 2

Go
to the Channel Editor and set the input values of the pipe as indicated
and shown in the following image. 

Go to the Channel Editor
Go to the Channel Editor

Step 3

With
the pipe mesh selected, move and place it on the spherical abdominal as shown
in the following image.

With the pipe mesh selected move and place it on the spherical abdominal
With the pipe mesh selected, move and place it on the spherical abdominal

Step 4

Jump
in the face selection mode and edit the shape of the pipe according to the reference
images.

Jump in the face selection mode
Jump in the face selection mode

Step 5

With
the bottom faces selected, rotate a little bit in X axis as shown in the
following image.

Rotate in X axis
Rotate in X axis

Step 6

Turn
the mesh into X-ray mode so that you can edit the shape easily. Once the editing
is done, you can bring it back in the normal mode.

Turn the mesh into X-ray mode
Turn the mesh into X-ray mode

Step 7

With
the bottom faces selected, scale down up to the surface of the abdominal mesh.

Scale down the faces
Scale down the faces

Step 8

Insert
two edge loops at corners for hard surface modeling.

Insert two edge loops at corners
Insert two edge loops at corners 

Step 9

In
this way, the base of torso has been completed.  

Base of torso is completed
Base of torso is completed
Shaded view
Shaded view

Conclusion

In the next part of the tutorial, I’ll show you how to create upper torso of the robot.